

Who is this book for?
This book is for both beginners who want a solid grounding in Flash CS4, and designers with previous Flash experience, who want to get up to speed with the new features.
Book description
Flash is one of the most engaging, innovative and versatile technologies available, allowing the creation of pretty much anything from simple slideshows, animated banners, icons and cartoons, to Rich Internet Applications, interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs. The possibilities are endless, except that now, it just got better. In 2008, Adobe released Flash Professional CS4, which boasts a whole host of new features, including fully renovated, customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter and much more. And this book is all you’ll need to learn Flash CS4 from the ground up, or learn about all these new features, if you already have previous Flash experience. Flash experts Tom Green and David Stiller take you step by step through all facets of Flash CS4, with the emphasis firmly on good design techniques that you use in your own projects.
- Learn Flash design from the ground up, or just get to grips with the new features.
- Gain an easy introduction to ActionScript 3.0 coding, while focusing mainly on design.
- Learn from the experts, including chapter sidebars contributed by Flash community leaders.
Mastering the fundamentals of Flash Professional CS4
If you’re a Flash designer looking for a solid overview of Flash CS4, this book is for you. Through the use of solid and practical exercises, you will soon master the fundamentals of this latest edition of the Adobe Flash authoring tool. Using a series of carefully developed tutorials, you will be led from basic Flash CS4 techniques to the point where you can create animations, MP3 players, and customized Flash video players in no time.
Each chapter focuses on a major aspect of Flash, and then lets you take the reins in a “Your Turn” exercise to create something amazing with what you’ve learned. This book focuses on the core skill set you need to feel at home with Flash CS4, and also introduces you to some of the biggest names in today’s Flash community through interviews and actual “How To” examples, so you can learn from the masters.
You will start by studying the Flash CS4 interface, and while you’re at it, you’ll be guided toward mastery of the fundamentals, such as movieclips, text, and graphics, which will lead you into some of the more fascinating aspects of Flash, including audio, video, animation, and 3D transformations. By the time you finish, you will have created an MP3 player and a Flash video player, been introduced to the basics of ActionScript 3.0, learned how to combine Flash with XML, styled Flash text with CSS, created animated scenes, and worked your way through a host of additional projects.
All of these exercises are designed to give you the knowledge necessary to master Flash CS4 from the ground up. If you’re already a seasoned Flash designer, this book will get you up to speed with the latest version in relatively short order. This book covers all of the new Flash CS4 features, such as the new animation and 3D tools, the new Adobe Media Encoder, and a pair of the coolest new additions to the Tools panel: a Spray Brush tool and a Deco tool. All of the files you need to use this book can be found at our publisher’s website or right here on this site.
Download the files, and let’s get busy!
What you’ll learn
- The ins and outs of the Flash CS4 interface
- How to use all of Flash CS4’s essential features, such as text, graphics, and animation
- How to use video and sound effectively in Flash
- The basics of ActionScript 3.0
- Building Flash user interfaces rapidly using components
- How to populate a Flash movie with dynamic data such as XML
- Using Cascading Style Sheets with Flash
- Optimizing and publishing your Flash movies
More information and additional resources available at the friends of ED website.
Summary of contents
- Chapter 1: Learning the Flash CS4 Professional Interface
- Chapter 2: Creating Artwork in Flash
- Chapter 3: Symbols and Libraries
- Chapter 4: ActionScript Basics
- Chapter 5: Audio
- Chapter 6 Text
- Chapter 7: Animation
- Chapter 8: Animation, Part 2
- Chapter 9: Flash Gets a 3rd Dimension
- Chapter 10: Video
- Chapter 11: Building Interfaces with the UI Components
- Chapter 12: CSS
- Chapter 13: XML (Dynamic Data)
- Chapter 14: Building Stuff
- Chapter 15: Optimizing and Publishing Flash Movies
